About DRAGON IK
An All-in-One plugin tool for easily creating IK for animals and humans
Brownies from Dev’s
- Extreme ease and simplicity of its workflow.
- Get amazing results in as little as 5 minutes!
- Highly versatile. Works on bipeds, quadrupeds, spiders, and snake creatures.
- The workflow expected is entirely through a few animation blueprints that require minimal tweaking but provides great freedom of customization.
- Developed in C++, used through animation blueprints. Highly optimized across platforms.
- Automatically works under replication.
- Realtime support and communication through discord. Get help from the dev or other community members if you are stuck!
What Client Says ?
Why Dragon IK?
Left stranded because of Ikinema’s discontinued support? We got your 6’’. We will help you to port your game from Ikinema SDK to dragonIK and restore your peace.
You don’t have to be a wizard developer. We save your time and energy for giving a realistic and smooth IK solution for various types of animals using only a simple animation Blueprint node that you can integrate with less than 5 mins.
- Quadrupeds: Wolves, horses, etc
- Bipeds: T-Rex, birds, humans, etc
- Spiders: Multi-legged creatures such as spiders and scorpions etc
- Snakes: Snakes & Worms etc
- A universal aim/look-at solver that works on any kind of creature or character! [BRAND NEW FEATURE!]
Find out how we can help your game look stunningly realistic!
- Custom Extended functionality
- Custom Engineering and Support
- Niche Project-Specific support
- Character solving and Consulting
- AR/VR IK Integration / Consulting
- Motion Capture and Consulting
- Facial IK and Consulting
- Porting to custom engines
- Dedicated Zoom & Discord support